Autoclicker
Astral has a highly customizable autoclicker with adjustable click multipliers, input timing, and more.
Public alpha
Macro Database
Browse, share, and download macros from the community. Easily upload and download them in-game, or in the discord.
Public alpha
Format .ast v9
AST v9 is Astral's latest format with improved header, and the best compression yet being ~7000x smaller than some SLC3 macros.
Public alpha
Render
Render a showcase for any macro, at any tps, with 0 lag on any resolution. (Now with pulses and song/sfx triggers!)
In Beta Testing
100% Accuracy
Record any classic, or platformer level with perfect accuracy. Macros will never break, on record or replay.
In Beta Testing
Dual Merge
Astral allows the recording of any input, and then replay it when recording another input to merge them into one.
In Beta Testing
TPS Changing
TPS Change to any tps, mid-recording and the bot will replay at the new rate.
In Beta Testing
Show Trajectory
Visual lines to show if the player passes, or dies, on an input.
In Beta Testing
Macro Editor
Astral's in-game macro editor allows you to easily edit, make, or remove frames.
In Beta Testing
Record Deaths
Easily record player deaths and replay macros with them for both platformer, and classic levels.
In Beta Testing
CBS Support
Native CBS support for macro recording and replaying, and with automatic toggle on macro load.
In Beta Testing
Utils
A collection of Utils including, click multiplier, click all dash orbs, in-game gap and SSB calculators, and Lua Scripting.
In Beta Testing
Lock Delta
Easily enable and disable delta lock when replaying macros.
Work In Progress
Advanced Utils
Advanced utilities such as death prediction, backstepping, status labels, and more.
Work In Progress
Pathfinder
A pathing tool to easily do wave spam and more.
Work In Progress
Physics Tools
Allows for ceritan tweaks to physics and trigger propperties. Made for certian PPLL, TPLL, and PILL levels.
Work In Progress
Variable Editing
Allows for the recording of custom variable changes during macro playback. Example: Changing the gravity or velocity.
Work In Progress
Recreated Physics
Attempts to recreate GD 2.1 physics in 2.2
Work In Progress